over the hill Mechanic

16Paid upgrades
7Upgrade lines
675Pebbles per truck
14,175Pebbles, full garage

16 upgrades, in 7 lines, bought at the Mechanic with Pebbles. An upgrade stays on the truck you bought it for. Switch trucks and that truck is still stock. Every truck can take every line. One full set is 675 Pebbles. The garage has 21 trucks, so buying the set on all of them is 14175 Pebbles.

Buy a line in order. The first stage has no requirement. The next stage needs the one before it on that same truck. After you own a stage, taking it off and putting it back on costs nothing.

Line totals: Engine 75, Protection 75, Suspension 75, Tyre 75, Tool slot 150, Water resistance 75, Winch 150. Tool Slot 4 and Winch Stage 4 are the only stages at 75 Pebbles. The other stages are 25, then 50. Trail, crate, cabin, scenic, meteorite and photo rewards are what pay the Pebbles.

Before you buy anything, a truck has the stock row of each line: class engine tier 1, 100 health at full impact damage, its own suspension travel, the grip of its tyre type, 1 tool slot, the lowest air intake (the engine floods after 8 seconds under water), and a 10 m winch. Tool slots carry the field kit.

All upgrades

UpgradePebblesRequiresEffect
Engine upgrades · 75 Pebbles
StockengineEngine tier 1 of the class
Engine Stage 2Engine Stage 225Engine tier 2 of your vehicle's class: more torque, power and top speed. Class torque, power and top speed are in the engine table.
Engine Stage 3Engine Stage 350Engine Stage 2Engine tier 3 of your vehicle's class: more torque, power and top speed. Class torque, power and top speed are in the engine table.
Protection upgrades · 75 Pebbles
Stockprotection100 health, full impact damage
Protection Stage 2Protection Stage 225Impact damage ×0.85, so 15% less per crash
Protection Stage 3Protection Stage 350Protection Stage 2Impact damage ×0.70, so 30% less per crash
Suspension upgrades · 75 Pebbles
StocksuspensionBase travel, set per vehicle
Suspension Level 2Suspension Level 225Suspension travel +0.08 m
Suspension Level 3Suspension Level 350Suspension Level 2Suspension travel +0.16 m
Tyre upgrades · 75 Pebbles
StocktyreBase grip of the tyre type
Tires Stage 2Tires Stage 225Grip +0.08 on every surface
Tires Stage 3Tires Stage 350Tires Stage 2Grip +0.16 on every surface
Tool slot upgrades · 150 Pebbles
Stocktool slot1 tool slot
Tool Slot 2Tool Slot 2252 tool slots
Tool Slot 3Tool Slot 350Tool Slot 23 tool slots
Tool Slot 4Tool Slot 475Tool Slot 34 tool slots
Water resistance upgrades · 75 Pebbles
Stockwater resistanceAir intake at the lowest point; floods after 8 s under water
Water Resistance 2Water Resistance 225Air intake moves to the middle of three points; floods after 10 s under water
Water Resistance 3Water Resistance 350Water Resistance 2Air intake moves to the highest of three points; floods after 12 s under water
Winch upgrades · 150 Pebbles
StockwinchWinch reach 10 m
Winch Stage 2Winch Stage 225Winch reach 11.5 m (×1.15)
Winch Stage 3Winch Stage 350Winch Stage 2Winch reach 13.0 m (×1.30)
Winch Stage 4Winch Stage 475Winch Stage 3Winch reach 15.0 m (×1.50)

Engine stages by class

The engine comes from the truck's class, so every truck in a class gets the same torque, power and top speed. Top speed here is the limiter. Stage 2 and Stage 3 are the two paid engine upgrades.

ClassStockEngine Stage 2Engine Stage 3
Trail100 Nm, 50 kW, 27 km/h106 Nm, 55 kW, 31 km/h112 Nm, 60 kW, 34 km/h
Wagon125 Nm, 62 kW, 29 km/h138 Nm, 68 kW, 32 km/h151 Nm, 74 kW, 36 km/h
Workhorse175 Nm, 60 kW, 22 km/h190 Nm, 66 kW, 25 km/h207 Nm, 72 kW, 29 km/h
Expedition200 Nm, 57 kW, 20 km/h227 Nm, 63 kW, 23 km/h256 Nm, 69 kW, 27 km/h

Trail: The Protector, The Ding, The Trailrat, The Brick, The Polyana, The Bull v1, Das Wombat, The Tinny, Das Lynx.

Wagon: The Trail Burner, The Grand Woodman, The Woodman, Roamer, The Cumbre.

Workhorse: The Burro, Das Rust Ox, The Blast Wagon, The Timberbox, The Boar.

Expedition: Das Mammoth, The Marshal.

Suspension and air intake

Suspension Level 2 adds 8 cm of travel. Suspension Level 3 adds 16 cm. Both add to the stock travel below, and the add is the same on every truck. Water Resistance moves the air intake among three fixed heights on that truck. The heights do not rise with the suspension. Flood time is 8 seconds at stock, 10 seconds at Water Resistance 2, and 12 seconds at Water Resistance 3, counted while the intake is under water.

VehicleStock travelLevel 2Level 3Air intake, stock to 3
The ProtectorThe Protector55 cm63 cm71 cm75 cm, 125 cm, 184 cm
The DingThe Ding45 cm53 cm61 cm104 cm, 143 cm, 198 cm
The TrailratThe Trailrat55 cm63 cm71 cm84 cm, 130 cm, 176 cm
The Trail BurnerThe Trail Burner50 cm58 cm66 cm99 cm, 143 cm, 181 cm
The BurroThe Burro45 cm53 cm61 cm104 cm, 142 cm, 200 cm
Das Rust OxDas Rust Ox60 cm68 cm76 cm74 cm, 138 cm, 226 cm
The BrickThe Brick55 cm63 cm71 cm85 cm, 129 cm, 180 cm
The Blast WagonThe Blast Wagon45 cm53 cm61 cm100 cm, 152 cm, 193 cm
The PolyanaThe Polyana40 cm48 cm56 cm79 cm, 122 cm, 161 cm
The Bull v1The Bull v155 cm63 cm71 cm86 cm, 130 cm, 187 cm
The Grand WoodmanThe Grand Woodman50 cm58 cm66 cm83 cm, 125 cm, 168 cm
Das MammothDas Mammoth70 cm78 cm86 cm108 cm, 178 cm, 230 cm
The TimberboxThe Timberbox45 cm53 cm61 cm76 cm, 162 cm, 206 cm
The BoarThe Boar45 cm53 cm61 cm97 cm, 147 cm, 185 cm
The MarshalThe Marshal70 cm78 cm86 cm110 cm, 173 cm, 227 cm
Das WombatDas Wombat55 cm63 cm71 cm88 cm, 130 cm, 186 cm
The WoodmanThe Woodman50 cm58 cm66 cm83 cm, 128 cm, 171 cm
The TinnyThe Tinny55 cm63 cm71 cm75 cm, 125 cm, 178 cm
RoamerRoamer50 cm58 cm66 cm96 cm, 143 cm, 171 cm
The CumbreThe Cumbre50 cm58 cm66 cm111 cm, 157 cm, 185 cm
Das LynxDas Lynx35 cm43 cm51 cm85 cm, 121 cm, 170 cm

Crash damage and repair

Only crashes deal damage, and Protection is the only upgrade that reduces it. Every truck has 100 health. A hit at 5 m/s (18 km/h) or slower does nothing. Faster hits start at 4.5 damage and add about 1 for each extra m/s, up to 28.5 at 30 m/s (108 km/h) and above. After a hit that deals damage, more hits are ignored for 2 seconds. Protection Stage 2 multiplies the hit by 0.85. Protection Stage 3 multiplies it by 0.70.

ImpactStockProtection Stage 2Protection Stage 3
6 m/s, 22 km/h5.54.63.8
10 m/s, 36 km/h9.37.96.5
15 m/s, 54 km/h14.1129.9
20 m/s, 72 km/h18.916.113.2
25 m/s, 90 km/h23.720.116.6
30 m/s, 108 km/h28.524.219.9
40 m/s, 144 km/h28.524.219.9

Up to 70% damage the truck drives as usual. Past that, top speed falls toward 50% and engine torque and throttle toward 80% when the damage is full. A fully damaged truck still drives. The Mechanic, driving into any cabin, or respawning at a cabin restores all 100 health. A repair kit does the same, including on a teammate within 20 m. The camp tool restores 25 health on every truck in the session. Restarting a challenge trail puts damage and tools back to what they were when you started it.

The Burro is a Workhorse, so Engine Stage 2 takes it from 175 Nm, 60 kW, 22 km/h to 190 Nm, 66 kW, 25 km/h, and Engine Stage 3 takes it to 207 Nm, 72 kW, 29 km/h.

Gameplay screenshot from over the hill

Sources

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